One codebase, both stores
We build in React Native so iOS and Android share the same code. One build, two stores, and fixes land on both at once instead of twice the bill.
Plenty of agencies will design an app. Far fewer have actually put one through Apple review and Google Play and kept it running afterwards. We have.
An app is a product with a lifespan, not a one time deliverable. We plan for the part that comes after launch.
We build in React Native so iOS and Android share the same code. One build, two stores, and fixes land on both at once instead of twice the bill.
Most apps need somewhere to keep data and an API to reach it. We build and host that too, so you are not stitching two suppliers together.
App Store and Play Store listings, review responses, screenshots, privacy declarations and the rejections that come with a first submission. We deal with all of it.
Operating systems change every year and an unmaintained app eventually stops working. We keep yours building, signed and shipping.
Offline tolerance, small screens and mobile data. We test on what people in the region actually carry, not just on the newest device.
Store listing copy, keywords and screenshots written so people searching the store can actually find your app.
Every stage ends with something you can see and hold an opinion about.
Apps fail by trying to be everything. We work out the single thing your users open it for, and build that properly before anything else.
Real screens with real content, not lorem ipsum. You approve the flow while changing it is still cheap.
You get builds on your own device throughout, so feedback comes from using it rather than from looking at a picture.
We take it through review, publish it, and stay on to ship the updates that keep it alive.
SKN Transit is our own app, live on both stores, serving public transport and ferry schedules across St Kitts and Nevis.
Search for mobile app development in St Kitts and the results collapse into companies in Jamaica, Trinidad or somewhere off island entirely. There is almost no one in the Federation who has taken an app through Apple review, dealt with a rejection, and shipped a version six.
We have, on our own product, which means we learned the expensive lessons on our own time rather than on your budget. We know what Apple rejects, how long review really takes, and what breaks when a new OS lands.
If your idea genuinely needs an app we will build it well. If a good mobile website would do the same job for a fraction of the money, we will tell you that instead.
Describe the idea and who it is for. We will tell you what it takes to build and whether it should be an app at all.